Preview in real time following OpenGL
Display persceptive / orthogonal
Multiline Text alignment
Several size extrusion
Text direction
Choice of fonts following true type fonts installed.
Choosing the color of the text among all possible colors provided by the system.
Possibility texture your text:
Following a library of predefined texture
With your images.
Possibility of alpha textures Choosing among 8 possible shader Setting the following shaders (line thickness, color of this one) Showing character in front of the text settings (color, transparency, texture)
A range of animation from an existing library